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The tag adder functionality does not work if a space is entered instead ...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Tag and Layers" Expand the "Tags" section Cli... Read more
Collab Ignore Rules Ignored
1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unity... Read more
[IL2CPP] MissingMethodException is thrown when log4net plugin is used
1. Open attached project2. Build to iOS with IL2CPP3. XCode will thrown MissingMethodException Read more
Detection bounding box breaks when Port's Label is hidden in the GraphView
Reproduction steps:1. Open the attached “IN-93861” project2. Open the “Herve/Runtime Resources/Dialogue Assets/3” Asset3. Observe th... Read more
Mouse input is registered incorrectly in Custom RP when downscaling Rend...
Reproduction steps:1. Open the attached “IN-101012.zip” project2. Open the “SampleScene”3. Open the Game view tab4. Change the Game ... Read more
Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...
Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more
[IME][Windows]The most recently entered character is ignored in the OnSu...
Reproduction steps:1. Install the Korean language pack2. Open the attached “BugRepro” project3. Open the “Assets/Scenes/StartScene.u... Read more
VFX Shaders generate warnings when building a project
How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more
Unity Editor toolbar is missing when creating a project using the "Get S...
Steps to reproduce:NOTE: The repro steps in this bug ticket https://jira.unity3d.com/browse/UUM-114285 trigger the same underlying i... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene