Search Issue Tracker
Probuilder window shows tooltips even when any other window is blocking ...
How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more
Hierarchy v2: [Reliability] Node flags getting reset when Entering playm...
DescriptionHierarchy is showing node flags getting reset when Entering playmode(visibility, expand, etc), not sure if this is by des... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce:1. Open the attached "ReproCrash" and "Level TEMPLATE" scene2. Enter playmode and wait for about 3 seconds3. Exit p... Read more
Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more
[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more
[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...
How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more
Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...
Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more
Scene view flickers when both Scene and Game view are active and DX11 AP...
Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Uncheck “Auto Graphics API fo... Read more
Particle System is flickering when recovering deleted mesh file
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more
Sort order should not appear in root UIDocument when in a world-space panel
Create a root UIDocument that uses a world-space panel. Look at its inspector. Actual Result: Sort order is visible and editable Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List