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0
votes
Fixed

Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...

Graphics - General

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Aug 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more

0
votes
Fixed

"ArgumentNullException: Value cannot be null." error is thrown after pre...

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Nov 19, 2024

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Version/s: 2022.3.53f1

Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more

1
votes
Fixed

Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...

Terrain

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Feb 10, 2023

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Version/s: 2022.2.6f1, 2023.1.0b4, 2023.2.0a2

Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Terrain component missing its help icon

Terrain

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Jul 16, 2015

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Version/s: 5.2.0b3

All components in Unity have a help icon that when clicked send the user to the local documentation page for that component, but the... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

0
votes
Won't Fix

[iOS] Mysterious characters such as \343 and \201 appear when concatenat...

iOS

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more

0
votes
Fixed

Top and bottom color channels are swapped when lighting an object with S...

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Jan 08, 2025

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Version/s: 6000.0.34f1, 6000.1.0b1, 6000.2.0a1

How to reproduce:1. Open the “IN-92466-SixWayLightingBug.zip“ project2. Open the “SixWayLightingBug“ Scene3. Observe the Game view E... Read more

0
votes
Won't Fix

Addressables increase the size of an app when opening it repeatedly with...

Package: Addressables

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Aug 21, 2019

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Version/s: 1.1.7

Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more

9
votes
Active

Object.Destroy takes unreasonably long when called on large prefabs

Scripting Runtime

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the "UnityBug_DestroySlow.zip" project2. Build and run the project3. Open the Profiler4. Record the Player5... Read more

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