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0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Fixed

User submitted bug

Editor - Other

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Feb 13, 2015

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Version/s: 5.0.0f2

Read more

0
votes
Fixed
0
votes
Fixed

Exception when adding column to multicolumntreeview with visible set to ...

UI Toolkit Controls

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Jun 08, 2023

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Version/s: 2022.2.21f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18, 2023.3.0a1

How to reproduce:1. Open the attached project “TreeViewBug.zip“2. Open the “SampleScene“ scene3. Open the menu item “MultiColumnTree... Read more

0
votes
Feature Request

AssetDatabase.GetDependencies returns a dependency that has been removed

Asset - Database

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Mar 01, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a5

Steps to reproduce:1. Open the attached user's project "BugRepro_PhantomReferences.zip"2. Right-click on any of the scriptable objec... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Won't Fix

Output conversion and undoing actions result in missing shadergraph fiel...

Visual Effects

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Mar 24, 2023

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Version/s: 2023.2.0a7, 2023.3.0a1

How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more

0
votes
Won't Fix

CPU usage time for the CullScriptable method is ~1 ms per 200 portals wh...

Culling

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Sep 02, 2022

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Version/s: 2020.3.39f1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached “1334716” project2. Build And Run the project Scenes on Android with the “Development Build” f... Read more

0
votes
Duplicate

[Lighting] Vertex lighting artifacts with high intensities

Shadows/Lights

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May 22, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more

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