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[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...
How to reproduce:1. Open the project “IN_31113“2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cube ... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
Crash on mono_gc_wbarrier_range_copy when loading a Scene async
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Click “New Game“4. Observe the crash Reproducible with: ... Read more
tutorial case for onboarding
Steps to reproduce:1. Open atached project reproduced with the description of the user2. Start play mode and write text in input fie... Read more
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