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[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
Asset details section in the "Upload" tab displays search section with t...
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
[Android] Application.systemLanguage does not update after changing lang...
To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more
Add Product button does not throw any warning or information on what inf...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
Crash on pthread_mutex_trylock after Reloading Domain
Reproduction steps:1. Open the attached "Repro" project2. Enter and exit Play mode3. Open any script from the Assets4. Make any chan... Read more
Canvas' children scale when GameObjects are being selected in the Hierarchy
How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more
All about bugs
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Latest issues
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables