Search Issue Tracker
Some AI Generators' models have obscure names and no description
How to reproduce:1. Create a new 2D Unity project and install the AI Packages2. In the Project window, right-click -> Create ->... Read more
iOS devices are not showing up in the script editor's “Attach to Process...
How to reproduce:1. Build And Run the attached “AttachProcess.zip” project on an iOS device2. Open the “NewBehaviourScript.cs” scrip... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more
Asset Manager keeps loading when the Asset Manager window is docked and ...
Steps to reproduce: Create a new local project without cloud using the Universal 3D template Install the Asset Manager package Open ... Read more
Canvas is still receiving input after the canvas was disabled
How to reproduce:1. Open the user-attached project “Canvas Click 3.8”2. Open the “SampleScene” scene and enter the Play Mode3. Click... Read more
[Ubuntu] Unity's keyboard input handling stops registering some keys whe...
How to reproduce:1. Create a new 3D project2. Open Window → Package Manager → Unity Registry and install the “Timeline” Package3. In... Read more
[UNET WebGL] crossdomain error running from file:///
-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more
Profiler Module Editor missing burger icons
How to reproduce: 1. Create new project2. In Context menu navigate Windows > Analysis > Profiler3. Click on Profiler Modules b... Read more
InputField does not clear placeholder text when clicking inside the field.
Version 5.1.1f1 (2046fc06d4d8)Fri, 27 Mar 2015 09:26:51 GMTBranch: 5.1/release Description: When clicking in the input field, the ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask