Search Issue Tracker
Active
Votes
0
Found in [Package]
1.7.0
Issue ID
AMATB-19
Regression
Yes
Asset Manager keeps loading when the Asset Manager window is docked and resized after a different Editor window was focused
*Steps to reproduce:*
# Create a new local project without cloud using the Universal 3D template
# Install the Asset Manager package
# Open the Asset Manager window (Window > Asset Manager)
# Dock the Asset Manager window
# Click somewhere in the Inspector window to focus it
# Resize the docked Asset Manager window
# Observe the Asset Manager window
*Actual results:* The Asset Manager window keeps loading
*Expected results:* Nothing happens
*Reproducible with versions:* 1.7.0 (6000.0.58f1, 6000.2.5f1, 6000.3.0b2)
*Not reproducible with versions:* 1.6.0 (6000.0.58f1, 6000.2.5f1, 6000.3.0b2)
*Tested on (OS):* macOS Silicon Sequoia 15.6.1
*Notes:*
* Also reproduces when alt tabbing from the Editor to a different window and alt tabbing back to the Editor
* Does not happen with any other Editor window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Add comment