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Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
Cameras overlay does not open the correct Properties window.
Steps to reproduce: Create a new Unity project using the Universal 3D template Duplicate the "Main Camera" GameObject in the Hierarc... Read more
[Animation] Null Reference exception is thrown on moving threshold slide...
[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro:1. Create a new Project2. Pro... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
[Linux][Wayland] Slider values or Scene View moves exponentially faster ...
Reproduction steps:1. Create a new project2. In the Scene View, hold RMB to move the camera3. While holding RMB, move the mouse to t... Read more
“-“ symbol gets removed from :root Variable name in UI Builder
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more
ListView container is not resized when folding all elements after adding...
Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
Editor crashes on DynamicHeapAllocator::Allocate when importing an FBX a...
Steps to reproduce:1. Open the attached project “IssueProject“2. Reimport the “Assets/FBX/Bad.fbx“ FBX asset Expected result: The as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation