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0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more

0
votes
Duplicate

[Package Manager] Text on Install and Remove button are not getting upda...

Package: 2D Sprite

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May 10, 2019

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Version/s: 1.0.0

[Package Manager] Text on Install and Remove button are not getting updated once operation is finished Steps to Reproduce: 1. Create... Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

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Jan 30, 2020

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Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project.2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button)3. Select Canvas in Hie... Read more

0
votes
Feature Request

"Select Preset" window closes automatically after new preset creation

Search

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Mar 16, 2023

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Version/s: 2023.1.0b9, 2023.2.0a6

Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more

1
votes
Fixed

"State comes from an incompatible keyword space" error in Console

Shader System

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May 17, 2023

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Version/s: 2021.3.24f1, 2022.1.0b1

Reproduction steps:1. Open the attached project “IN-40497_KeywordStatesError“2. Observe error in Console: State comes from an incomp... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
Fixed

Lighting Window open reference button links to documentation for wrong E...

Lighting

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Sep 30, 2024

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Version/s: 2021.3.44f1, 6000.0.22f1, 6000.1.0a7

Steps to reproduce: Open a Unity project Open the Lighting Window via Window > Rendering > Lighting At the top right of the wi... Read more

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