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Error message when importing a custom package
How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
Trees do not render in 'Unity Terrain - URP Demo Scene'
Steps to reproduce: Open a Unity URP Project Download and import the Unity Terrain - URP Demo Scene into your project Open the 'Terr... Read more
Newly created Input binding enters rename mode when it is created while ...
Reproduction steps:1. Create a new project and install the Input System package2. Right-click in the Project Window and select Creat... Read more
About Unity Window has invalid link
Steps to reproduce: Open a Unity Project Open the About Unity Window via Help > About Unity Click on the 'Special thanks to our b... Read more
HDR color changes to a different outcome when any modifier is changed du...
Reproduction steps:1. Open the attached “Bug” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Observe th... Read more
[Android] Application crashes after pressing "RenderForward.RenderLoopJo...
Open the attached "FrameDebugger.zip" project Go to File > Build Settings and make sure that the Platform is set to Android Build... Read more
“Attempting to render to a depth only surface with no dummy color attach...
Reproduction steps:1. Open the attached “URPDepthWarningRepro.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open... Read more
Hierarchy search bar text does not reset when closing and reopening the ...
To reproduce:1. Open a new project2. Go to hierarchy window3. In search type anything and close the tab4. Open Hierarchy tab again r... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
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