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0
votes
Fixed

Windows standalone build profile shows Android 'Offscreen Rendering Only...

Package: OpenXR Plugin

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Nov 20, 2025

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Version/s: 1.16.0

Description: When the Android/Meta Quest/Android XR build platform OpenXR setting "Offscreen Rendering Only (Vulkan)" is checked, it... Read more

0
votes
Active

Not clear abbreviation "LD" on the "2D Light" Overlay

2D

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Jan 20, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Scene vie... Read more

0
votes
By Design

[Input System] anyKey.wasReleasedThisFrame return true only when the las...

Package: Input System

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Jan 22, 2023

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Version/s: 1.0.0, 1.4.4

Steps to reproduce:1. Open the attached “InputAnyKey” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the Console win... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

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Sep 21, 2019

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Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more

0
votes
Fixed

[ScriptableObject] NullReferenceException when selecting multiple assets

Inspector Functionality

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Jun 25, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Select "MissingScript" asset and notice that it has a script missing3. Select both, "... Read more

0
votes
Fixed

"Assertion failed on expression: 'success'" error thrown when opening Pr...

Profiling

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Oct 20, 2022

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Version/s: 2023.1.0a16

How to reproduce:1. Create new Unity project2. Go to Window > Analysis and open Profiler (Standalone Process)3. Observe the error... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

1
votes
By Design

Mathf.Approximately on similar values do not return true in IL2CPP Stand...

IL2CPP

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May 12, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "mathf.approx bug.zip" and scene "Main"2. Enter Play mode3. In Game View, press "Begin" bu... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

uGUI

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

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