Search Issue Tracker

0
votes
Active

Android Debug Symbols shows a Warning that Cloud Diagnostics is enabled ...

Cloud Diagnostics

-

Jun 10, 2025

-

Version/s: 6000.0.50f1, 6000.1.7f1, 6000.2.0b3, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project “Adventure6000.zip“2. Open File → Build Profiles → Android3. Under Platform Settings, ... Read more

0
votes
Fixed

[iOS] Forcing "Portrait Upside Down" orientation on new A16 iPhones cras...

iOS

-

Oct 20, 2022

-

Version/s: 2020.3.40f1, 2021.3.7f1, 2022.2.0b11, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: Open attached project (orientation-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more

0
votes
Fixed

[Multi Display] Application becomes unresponsive in fullscreen mode if m...

Deployment Management

-

Jun 22, 2015

-

Version/s: 5.1.0p1

To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

-

Nov 28, 2019

-

Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Fixed

Input actions asset not converted correctly when upgrading from 1.14.1

Package: Input System

-

Sep 16, 2025

-

Version/s: 1.14.1, 1.14.2

Steps to reproduce: Open up the attached reproduction project. Open up the file Assets/InputSystem_Asset.inputactions in the editor,... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

-

Jan 18, 2016

-

Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

1
votes
Won't Fix

Incorrect child clipping after destroying parent Canvas that has Overrid...

uGUI Framework

-

Jun 03, 2022

-

Version/s: 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the user's attached project "bugreport.zip"2. Enter Play mode3. Click the "Destroy Child Canvas" button i... Read more

0
votes
Won't Fix

[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...

Android

-

Oct 17, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

-

Dec 26, 2019

-

Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

-

Jan 28, 2016

-

Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.