Search Issue Tracker

0
votes
Won't Fix

Player Input Component doesn't update Default Map if the currently selec...

Package: Input System

-

Mar 07, 2023

-

Version/s: 1.5.0

How to reproduce:1. Open the attached user project “TestNewInputSystem.zip“2. Open Scene “TestScene“ (Assets/Scenes)3. Select the “M... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

-

Feb 19, 2020

-

Version/s: 7.x

Parallax occlusion node does not work in subgraphsSee video Read more

0
votes
Fixed

Broken link

Docs - Manual

-

Jan 26, 2015

-

Version/s: 5.0.0b21

Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more

0
votes
Fixed

[HDRP] Camera view is rendered on objects with a Distortion Blur materia...

HD RP

-

Jun 03, 2022

-

Version/s: 2021.3.5f1, 2022.1.4f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

-

Jan 22, 2016

-

Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

-

Sep 20, 2019

-

Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

0
votes
Fixed

Text color and outline color are not previewed correctly when opening th...

UI Builder

-

Jul 25, 2022

-

Version/s: 2023.1.0a4

Reproduction steps: Open the user's attached project Open Assets > Bug.uxml In UI Builder select Label “DynamicColor” Observe Tex... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

-

May 26, 2015

-

Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

Text (ATG)

-

Sep 16, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

1
votes
By Design

Plugins folder compiles even when nothing has changed in that folder

Scripting

-

Mar 30, 2016

-

Version/s: 5.3.4p1

How to reproduce: 1. Open attached project- Project contains a single empty script at the root and a single script file with thousan... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.