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0
votes
Fixed

[Remote Config] User isn't notified about settings/ rules getting discar...

AI Navigation

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Oct 17, 2019

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Version/s: 2020.1.0a9

User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more

0
votes
Fixed

Errors thrown when listening to InputSystem.onAnyButtonPress

Input

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May 11, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1

Reproduction steps:1. Open the attached project2. Enter Play mode3. Click anywhere on the Play screen Expected result: The pressed b... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
Fixed

Changes in Output Inspector surface options do not mark the asset as dir...

-

Aug 25, 2025

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Version/s: 6000.0.54f1, 6000.1.15f1, 6000.2.1f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Open the attached package Open VFX and if it is marked as dirty save it Select Output and in Output Inspector ch... Read more

0
votes
Fixed

"Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': imp...

Materials

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Nov 11, 2024

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Version/s: 2021.3.46f1

Steps to reproduce:1. Create a new project with FPS Microgame template2. Build And Run3. Observe the Console Actual results: "Shader... Read more

5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

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Dec 03, 2019

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Version/s: 2018.4, 2019.2.6f1

How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

Crash on mdb_xcursor_init1 when opening a specific project

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Oct 22, 2025

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Version/s: 6000.0.60f1, 6000.2.9f1

How to reproduce:1. Open the attached “IN-120705” project2. Observe the crash Reproducible with: 6000.0.7f1 (90ad17697569), 6000.0.6... Read more

0
votes
Active

Newly created Input binding enters rename mode when it is created while ...

Package: Input System

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Oct 06, 2025

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Version/s: 1.15.0

Reproduction steps:1. Create a new project and install the Input System package2. Right-click in the Project Window and select Creat... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

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