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[Android] [Vulkan] UI that is activated after a delay flickers when a Sc...
How to reproduce:1. Open the “ReproProjectFile.zip“ project2. Open the “Application“ scene3. Build and Run for Android4. Wait for 30... Read more
Inspector view can be covered with raw image preview content
Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps:1. crea... Read more
[Physics 2D] GameObject having attached Relative Joint moves away from t...
Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves ... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce:1. Open attached project "655009_SignGradle.zip"2. Make sure keystore path is set with "PlayerSettings.Android.keystore... Read more
Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a...
Reproduction steps:1. Open the attached "repro_IN-83747" project2. Open the "Assets/Scenes/Kokiri_LevelDesign.unity" Scene3. Enter t... Read more
Asset bundles which include VideoClip have different CRC values when bui...
How to reproduce:1. Open the attached project ("case_1152507-CRC_2019_2.zip")2. Build asset bundles (Toolbar -> Bundles -> Bui... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more
Cannot select console tab after switching current platform API
Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime