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0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

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Jul 26, 2019

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Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more

0
votes
Fixed

Broken link

Docs - Manual

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Jan 23, 2015

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Version/s: 5.0.0b21

Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more

0
votes
Fixed

Image for adding Tags needs to be updated in manual page

Docs - Manual

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Jan 20, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more

0
votes
By Design

Multi - editing a property changes it only for one object if objects hav...

IMGUI

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Jun 01, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip)2. Open "test" scene3. Select a, b and c game objects... Read more

0
votes
Fixed

MonoDevelop throws an error but Unity compiles the code

Mono

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Dec 30, 2015

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Version/s: 5.3.1f1

Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more

1
votes
By Design

Area Lights Produce Knarly Artefacts

Shadows/Lights

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Jun 05, 2015

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Version/s:

Version 5.1.0f2 (0e70286e975e)Tue, 19 May 2015 13:49:17 GMTBranch: 5.1/release Repro: Create a plane. Create an area light. Make pla... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

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