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10
votes
Fixed

An edge with the same input and output already exists error is thrown wh...

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Sep 26, 2025

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Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.6f1, 6000.3.0b5, 6000.4.0a2

Steps to reproduce: Create a new 'Simple Loop' VFX Create float operator Connect that float operator to Set Lifetime A and B slots A... Read more

0
votes
Fixed

Hierarchy item is flickering when dragging over item and auto expansion ...

Scene Hierarchy

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Mar 08, 2023

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Version/s: 2022.2.9f1, 2023.1.0b7, 2023.2.0a7

Se following gif for repro steps: !image-2023-03-08-16-15-09-668.png! Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

0
votes
Won't Fix

UniversalRenderer using Render Graph fails to create RTHandles when the ...

Universal RP

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Mar 07, 2023

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Version/s: 2020.3.46f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:Open the attached project "Offscreen Camera Depth Texture.zip" Expected results: No errors thrown in the Console wi... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

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Jun 17, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
Fixed

[ECS]Editor crashes when executing BuildPipeline.BuildPlayer

Package: Entity Component System (ECS)

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Feb 27, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project “Crasher”2. Run the script via the navigation bar: Crash > Crash it Expected resu... Read more

0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

Text (ATG)

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Sep 16, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

0
votes
Fixed

[Universal RP] Some objects are rendering pink when upgrading package to...

Package: Scriptable Render Pipeline Universal

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Sep 03, 2019

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Version/s: 7.0.0, 7.0.1

Repro steps:1. Open "1181537_test_project" in 2019.3.0a10 or above2. Open "SampleScene"3. In the Package Manager, update the Lightwe... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

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Dec 10, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more

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