Search Issue Tracker

1
votes
Fixed

Only last pass material is used when rendering multiple FullScreenpassRe...

-

Mar 21, 2023

-

Version/s: 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project "IN-34896.zip"2. Open "SampleScene"3. Move the mouse between Project and Scene windo... Read more

0
votes
Fixed

Crash on VFXCommandList::InnerRegister when entering Play Mode

-

Mar 09, 2023

-

Version/s: 2022.2.6f1

How to reproduce: 1. Open the user attached project2. Open the “Main” scene3. Change the Game window aspect ratio to 21:94. Enter Pl... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

-

Jun 20, 2019

-

Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

0
votes
Won't Fix

[macOS] SleepTimeout.NeverSleep setting is applied to the Editor after e...

-

Jun 02, 2023

-

Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps:1. Open the attached “SleepTimeout.NeverSleep bug.zip“ project2. Enter Play mode3. Exit Play mode4. Wait for 'con... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

-

May 30, 2019

-

Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

-

May 06, 2019

-

Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
By Design

Bounce height gradually increases if Rigidbody2D starts off with velocity

Physics2D

-

Feb 14, 2016

-

Version/s: 5.3.1f1

Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

-

Aug 23, 2019

-

Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

2
votes
Duplicate

Buttons on the right side of the built project can't be clicked when the...

-

Jul 19, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the attached project “Button”2. Build And Run the project3. Click the button on the right Expected result: ... Read more

0
votes
Won't Fix

RectMask2D has a small amount of padding on the edges

-

Jul 29, 2022

-

Version/s: 2020.3.37f1, 2021.3.7f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Open the attached project (“case_1329008-RectMask2DBug2020.zip“)2. Open Scene “SampleScene”3. Observe the Game v... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.