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0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

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May 11, 2015

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Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

Main Unity toolbar: "Unity Version Control" control isn't aligned to all...

Version Control

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May 19, 2023

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Version/s: 2021.3.26f1, 2022.2.19f1, 2023.1.0b18, 2023.2.0a15, 2023.3.0a3, 6000.0.0b12

Steps to reproduce: Create 2D/3D project; Observe the "Unity Version Control" control next to the "Asset Store" control in the left ... Read more

0
votes
Duplicate

[MacOS] Using Keep Alpha in videoclip importer settings alpha channel ge...

Asset - Importers

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Jul 27, 2019

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Version/s: 2019.1.0a11, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "1172601.zip"2. In Project window select "dancer.1.webm" videoclip3. Observe in the Preview wi... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Won't Fix

Text containing "\u" and "\U" is incorrectly displayed when using UIElem...

UI Toolkit Framework

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Feb 22, 2023

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Version/s: 2021.3.18f1, 2022.2.0a8, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
Fixed

Scene Asset is not attached to a Lighting Data Asset for a URP Package S...

SRP Templates

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Dec 15, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Steps to reproduce: Create any URP Project In the Package Manager select the "Universal RP" Package In the Samples section download ... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

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Mar 16, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

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