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Crash on UI::Canvas::GetRenderMode() const when changing levels
Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more
[Animation] AnimationClips from Asset Store do not play in Preview
[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce:1. Create a new project.2. Go to Project wind... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more
Export json is not available in Search window anymore
Open Search Window Click on Table View mode Click on the diskette icon See that Export Report or Export CSV is not available anymore... Read more
Only a single Selector is added to a Container when drag and dropping mu...
Steps to reproduce: Create and open a UI Document Asset Add any Container to the Hierarchy Create multiple Selectors Select them bot... Read more
Parameter for frac() in surface shaders ignores increments inside nested...
How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more
[Vuforia] UI does not exist in the namespace Error on importing vuforia
Steps To Reproduce:On 19.31. Create a project2. File > Build Settings > Player Settings > XR Settings3. Select Vuforia On 1... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked