Search Issue Tracker

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

-

Jan 22, 2020

-

Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

1
votes
Fixed

Android Camera Permission request does not pop-up when initializing a Ca...

-

Aug 07, 2025

-

Version/s: 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-111391.zip” Project2. Build and Run for Android3. Press the "Capture" Button in the Player... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

2
votes
Fixed

Input System package 'ArgumentException: Invalid user' error is thrown w...

Package: Input System

-

Nov 16, 2019

-

Version/s: preview - 0.2.10, preview.3 - 1.0.0

To reproduce:1. Open attached project ("case_1198889-Sample.zip")2. Open Assets > Scenes > "SampleScene"3. Press Play, select ... Read more

0
votes
Fixed

[Terrain Tools] "Material" error is thrown after splitting the terrain

Package: Terrain Tools

-

Jul 29, 2022

-

Version/s: 5.0.0

Steps to reproduce: Select a terrain Open Terrain Tool (Window -> Terrain -> Terrain Toolbox) Go to the Terrain utilities tab ... Read more

0
votes
Duplicate

"NullReferenceException" is thrown when saving the Graph with the same n...

Graph Toolkit

-

Jan 30, 2026

-

Version/s: 6000.4.0b7, 6000.5.0a6

How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more

0
votes
Fixed

Opening any dropdown in Shader Graph stops the Nodes preview but it stil...

ShaderGraph

-

Oct 10, 2024

-

Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new URP Unity Project2. Go to Window -> Package Manager -> Shader Graph -> Samples -> Node ... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

-

Jul 16, 2019

-

Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

uGUI

-

Aug 18, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.