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0
votes
Won't Fix

Can't generate lighting when crunch compressed textures are used

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Sep 27, 2022

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Version/s: 2022.2.0b1

How to reproduce:1. Open user-attached project “FailToDecode”2. Open the “SampleScene” scene3. In the Lighting window click Generate... Read more

0
votes
Won't Fix

The "Add Component" context menu root level has a parent when is reopene...

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Dec 11, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a18

How to reproduce:1. Create and open a new Unity project2. Select "Directional Light" in the Hierarchy window3. Click "Add Component"... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

0
votes
Fixed

[Cloth] Stretching and bending stiffness of cloth gets clenched and does...

Physics

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Jun 14, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more

0
votes
Fixed

Directional lights are cut off by a sharp edge when passing behind a vol...

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Apr 24, 2024

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Version/s: 2023.2.18f1, 6000.0.0b14

How to reproduce:1. Open the attached "volumetric_clouds_issue" project2. Open the "OutdoorsScene" and enter Play mode3. Select the ... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

0
votes
By Design

Bloom in the Scene creates blinking light artifacts in Game View

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Sep 29, 2022

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Version/s: 2023.1.0a12

How to reproduce:1. Open the attached project from "PlaymodeBugShaders.zip"2. Hover over Game View and enter and exit Play Mode Actu... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

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