Search Issue Tracker

0
votes
Fixed

2D PSD Importer generates mipmaps when "Generate Mip Maps" is disabled

Package: 2D PSD Importer

-

Jan 08, 2025

-

Version/s: 6.0.9, 8.0.5, 9.0.3, 10.0.0

Reproduction steps:1. Open the “IN-90775” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console window Expected r... Read more

0
votes
Won't Fix

Android Install Location cannot be changed in Player Settings

-

Mar 20, 2023

-

Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps:1. Open the attached Project “BugRepro” using Android build target2. Go to Player Settings3. Change the “Install ... Read more

1
votes
Fixed

CustomPropertyDrawer temporarily expands in Inspector window when modify...

IMGUI

-

Jul 12, 2019

-

Version/s: 2019.1.4f1, 2019.1.8f1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

-

May 23, 2019

-

Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
Fixed

Code is not executing correctly in static constructor when called from B...

Package: Burst

-

Jul 21, 2022

-

Version/s: 1.6.6, 1.7.3, 1.8.0-pre.1

Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene located in the /Assets/Scenes folder3. Enter the ... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

-

Aug 18, 2019

-

Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more

0
votes
Fixed

Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...

-

Mar 12, 2024

-

Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

Input Display Field doesn't update on 'On Value Changed' call back when ...

-

Jun 10, 2022

-

Version/s: 2020.3.35f1, 2021.3.14f1, 2022.2.0b1, 2023.1.0a18

How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more

0
votes
Fixed

[VisionOS] Rect Mask 2D component does not fully hide nested content whe...

Package: PolySpatial

-

Mar 15, 2024

-

Version/s: 1.1.4

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.