Search Issue Tracker

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

-

Jul 15, 2019

-

Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

-

Jan 18, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

-

Jul 10, 2019

-

Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Won't Fix

OnValidate fails to Undo the changes when one variable depends on another

Scripting

-

Nov 14, 2019

-

Version/s: 2017.4, 2018.3.2f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more

0
votes
By Design

Menu Validate functions are called when a not-related function is triggered

IMGUI Controls

-

Dec 16, 2022

-

Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a21

Steps to reproduce:1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project2. Go to NestedMenuTest → Settings → Enable Alph... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

-

Jun 19, 2019

-

Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more

1
votes
Active

ProBuilder custom "Set Double-Sided" MenuAction is disabled even when >=...

Package: Probuilder

-

Oct 16, 2025

-

Version/s: 6.0.7

Reproduction steps:1. Create and open any new project2. From the Package Manager install the ProBuilder package3. From the Samples t... Read more

0
votes
Fixed

Add Control Scheme window closes when trying to add Device Type to a lis...

Package: Input System

-

Oct 07, 2025

-

Version/s: 1.15.0

How to reproduce: Create and open a new project Install the Input System package in Package Manager (Windows → Package Management → ... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.