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mouseDelta returns a large value when Cursor.lockState = CursorLockMode....
Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more
"No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
2D Mobile Scene contains deleted Scene in the Build Settings
How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more
Game Objects instantiated from Asset Bundles don't retain serialized values
Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more
[Android] Application.systemLanguage does not update after changing lang...
To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more
Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Ren...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Assets/Resources/LevelElements/Transitions/t_ministry_street.pr... Read more
Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...
Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more
[ScriptableObject] NullReferenceException when selecting multiple assets
Steps to reproduce: 1. Open attached project2. Select "MissingScript" asset and notice that it has a script missing3. Select both, "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List