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[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more
"Runner Game" Template - Outdated instructions in Setup Unity Ads tutorial
How to reproduce:1. Create a new project using the "Runner Game" template2. Start and follow through the "Setup Unity Ads" tutorial ... Read more
CPU frame times spike at regular intervals in the Profiler when in Play ...
How to reproduce:1. Create and open a new project2. Make sure the project is running with DX12 graphics API3. In the toolbar, naviga... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more
Flickering white border around Game View when Gizmos are enabled
Steps to reproduce:1. Open the attached “Repro” project2. Open the “Chapter_1” scene3. Open Game View4. In the top-right corner, ena... Read more
[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...
In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
Inherited properties are not shown in the Inspector when a Custom Addres...
Reproduction steps:1. Open the attached “IN-115192.zip” project2. Open the Addressables Group window (Window > Asset Management &... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked