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[Mobile] TimeZone.CurrentTimeZone returns UTC 0 when Peru time zone (-5 ...
Steps to reproduce:1. Open the attached user's project "TimeZone test project.zip"2. Switch to Android Platform, Development build a... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more
Cannot select objects from scene view if rendering to a texture during O...
Steps to reproduce: 1. Open attached project2. Open scene "picktest"3. Make sure that cube is visible in scene view4. Run the scene5... Read more
Visual Studio debugger doesn't show full properties of animation variabl...
How to reproduce:1. Open the "IN_42078" project2. Open the "Cube Controller" script3. Uncomment lines 32-33 and add breakpoints to l... Read more
[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
Full Screen Pass Renderer Feature oversaturates colors in inverse mode w...
How to reproduce:1. Open the “Color_Space_Render_Feature_Bug“ project2. Open the “SampleScene”3. Open and observe the Game view4. Ch... Read more
All about bugs
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Latest issues
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