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Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex
Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
No way to get raw (non-validated) convex hulls from the PhysicsComposer.
When creating PolygonGeometry via PhysicsComposer.CreatePolygonGeometry, all the geometry is pre-validated prior to being returned w... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
TreeView drag and drop is incorrect when dragging a parent directly belo...
Steps to reproduce: 1. Add the TestWindow.cs script in a project 2. Open Window -> TestWindow 3. Try reordering a parent directly... Read more
ObjectDisposedException thrown when deleting actions maps
Steps to reproduce: 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedException (Do... Read more
[Linux] Player window can't be resized when the player is started in Ful...
Reproduction steps:1. Open the attached project ("1372700_repro.zip")2. Build and Run the project: File > Build Settings > Bui... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
Default Screen Width and Height fields hang for a moment when clicking o...
How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more
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