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1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

1
votes
Fixed

[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...

2D

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Dec 06, 2021

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Version/s: 2022.1

There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

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Dec 28, 2015

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Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

0
votes
In Progress

No way to get raw (non-validated) convex hulls from the PhysicsComposer.

-

Oct 26, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

When creating PolygonGeometry via PhysicsComposer.CreatePolygonGeometry, all the geometry is pre-validated prior to being returned w... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

TreeView drag and drop is incorrect when dragging a parent directly belo...

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Sep 24, 2024

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Version/s: 2022.3.0f1, 6000.0.0b1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Add the TestWindow.cs script in a project 2. Open Window -> TestWindow 3. Try reordering a parent directly... Read more

0
votes
Fixed

ObjectDisposedException thrown when deleting actions maps

Package: Input System

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Mar 25, 2024

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Version/s: 1.8.1

Steps to reproduce: 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedException (Do... Read more

0
votes
Fixed

[Linux] Player window can't be resized when the player is started in Ful...

Linux

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b15, 2022.1

Reproduction steps:1. Open the attached project ("1372700_repro.zip")2. Build and Run the project: File > Build Settings > Bui... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

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May 06, 2019

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Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more

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