Search Issue Tracker
AssetBundles with shaders do not work in editor
Targeting Android, Unity Pro's AssetBundles-with-Shaders feature works great on-device (tested on different phones) but totally fail... Read more
Atlas errors in the console after building the second time for webplayer
Steps to reproduce : - import the project attached- build for webplayer- after it's done press build again and notice the errors in ... Read more
Player started with -popupwindow has no entry in launcher bar
-e: when you run a player with that option it gets no entry in the launcher bar and you have to kill the process via activity monito... Read more
Crash on building project on mac osx 10.6.8
To reproduce:- create new project- add Cube to scene- build project for webplayer Read more
Deleting a Sub-State machine causes a crash
To reproduce:1. Open attached project2. In animator create new Sub-State Machine3. Double click it4. Double click (up) Base Layer5. ... Read more
Using drag and drop does not work in the Asset Server window
Steps to reproduce : - create a new project- login to the Asset Server using asset-server.hq.unity3d.com and the admin user- downloa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal