Search Issue Tracker

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

-

May 20, 2015

-

Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

0
votes
Fixed

[XR] XR Composition Layers are invisible when the MetaXR feature group i...

Package: XR Composition Layers

-

Aug 14, 2025

-

Version/s: 2.1.0

Steps to reproduce:1. Open the attached user's project "XRCompositionLayersWithMetaXRSDK.zip"2. Switch to Android3. In OpenXR settin... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

-

Jun 26, 2019

-

Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

4
votes
Fixed

HDRP Shader Graph uses the wrong time value for interpolators when Trans...

-

Nov 20, 2023

-

Version/s: 2022.3.13f1, 2023.2.0f1, 2023.3.0a14

How to reproduce:1. Open the user-attached project “InterpolatorsWrongWhenMVEnabled”2. Open the “Test” scene3. Enter the Play Mode4.... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
Active

D3D12 Device Filter Lists Asset information box has too much empty space

-

Oct 23, 2025

-

Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more

0
votes
Active

Remote Config asset throws Deployment package version warning when "View...

Package: Remote Config

-

Nov 07, 2025

-

Version/s: remote-config-4.2.2

How to reproduce:1. Open the “IN-120004” project2. Right-click in the Project window and select Create > Services > Remote Con... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

-

Jul 30, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

-

Jun 07, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

0
votes
Active

Android Localized Display Name still applies in incremental builds when ...

Package: Localization Package

-

Oct 27, 2025

-

Version/s: 1.5.8

Reproduction steps:1. Open the attached “IN-122119“ project2. Run the helper script (menu item: Localization/Configure Android App I... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.