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[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more
[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...
How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more
[Probuilder] Cannot select cube faces after reset script component.
Steps to repro: 1. open new project2. add Probuilder package, open Probuilder window4. add new cube to scene5. select "face" tool6. ... Read more
"Output properties of this Camera do not match the output properties" wa...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project2. Open and play 'AudioVideo3DSoundBug' scene3. Notice the game object with movie te... Read more
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window