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0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

1
votes
Active

“AsyncGPUReadback - NativeArray does not have read/write access” error ...

Kernel (DOTS)

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Apr 08, 2025

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Version/s: 2022.3.60f1, 6000.0.44f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
Won't Fix

[HDRP] Volumetric clouds Erosion curve name is misleading

HD RP

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Nov 30, 2022

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Version/s: 2023.1.0a23, 2023.2.0a1

We have 2 similarly named properties: Erosion Factor - controls small details on the edges of the clouds Erosion Curve - controls th... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

The given key 'EnemyAnimations' was not present in the dictionary

Package: Multiplayer Netcode for GameObjects

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Nov 13, 2025

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Version/s: 2.6.0

Issue-3742 {}The given key 'EnemyAnimations' was not present in the dictionary{}_ after upgrading to netcode 2.6.0. happens when we ... Read more

0
votes
Duplicate
0
votes
Fix In Review

ShaderGraph fails to compile the Dynamic Branch Enum when the Enum entry...

ShaderGraph

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Nov 05, 2025

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Version/s: 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce: Create and open a new project Install ShaderGraph in (Window → Package Management → Package Manager → Unity Regist... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more

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