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Event.mousePosition value is not updated when dragging Assets
How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more
Ubuntu - Create list under Project palette does not display options corr...
When using the + button, under the Project menu, the list starts with a number or blank lines at the top. 2. How we can reproduce i... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
Burst Compiled Jobs are executed differently in Player and Editor when i...
How to reproduce: 1. Open the “BurstRepro“ project 2. Open the “SampleScene” 3. Open the Profiler (Window > Analysis > Profiler) ... Read more
The Unity Editor fails to find scripts in assembly definitions when they...
How to reproduce: 1. Open the attached project “compilation-error.zip” 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Enter Play ... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
Editor temporarily freezes and frame rendering locks when performing man...
Reproduction steps: 1. Open the attached project "NavMeshSlow" 2. Enter Play mode 3. Select "ChunkBuilder" in the Hierarchy 4. C... Read more
Animator doesn't blend into the next Animation state properly when it st...
How to reproduce: 1. Open the user-attached project “AnimatorBlendBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Pre... Read more
[Windows] Editor Does Not Account For Non-Standard Windows Taskbar
Reproduction steps: 1. Open attached project "TaskbarTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "Test" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object