Search Issue Tracker

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

-

Feb 02, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

1
votes
Not Reproducible

Errors regarding failing to open temp files when opening a project in a ...

Mono

-

Apr 30, 2019

-

Version/s: 2019.1.0b1, 2019.1.0f2

How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more

0
votes
Not Reproducible

Crash when dragging an Asset imported using ScriptedImporter which attac...

Asset - Importers

-

Sep 28, 2019

-

Version/s: 2019.3.0a2, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open the attached project("case_1187558")2. Drag the "Test" asset from the Assets to the Scene Reproducible with... Read more

0
votes
Fixed

[Polybrush] Overwritting an exported mesh asset makes the object in the ...

Package: Polybrush

-

Jul 23, 2019

-

Version/s: 1.0.2-preview.3

[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

-

Apr 27, 2015

-

Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

1
votes
In Progress

Shader Variant Collection Asset UI is hard to read when multiple Shaders...

Shader System

-

Nov 07, 2025

-

Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Create > Shader > Shader Variant Collection3. Click on newly created Asset4. Add ... Read more

0
votes
Fixed

Game View does not refresh after finishing Splash Screen Preview

Scene/Game View

-

Jul 01, 2019

-

Version/s: 2019.3.0a8

Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

0
votes
Not Reproducible

CTRL+A does not work on input fields in play mode

UI

-

May 13, 2015

-

Version/s: 5.0.2p1

[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project2. Open and run 'Test... Read more

0
votes
Fixed

Find backport Changeset: Renaming folders makes them disappear in Projec...

Assets Management

-

Apr 14, 2015

-

Version/s: 5.0.1f1

- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more

2
votes
Fixed

"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...

Package: Entity Component System (ECS)

-

Apr 24, 2023

-

Version/s: 1.0.0

How to reproduce:1. Open the attached project "CubyRoad.zip"2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider Expecte... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.