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1
votes
Fixed

Editor freeze when opening a Prefab with incorrect references in the Pre...

Scene Management

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Nov 04, 2019

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Version/s: 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more

0
votes
Active

Shader Graph Info Box Text Becomes Center-Aligned When Project Settings ...

ShaderGraph

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Jul 21, 2025

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Version/s: 2021.3.45f1, 2022.3.63f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more

0
votes
Fixed

Hierarchy item is flickering when dragging over item and auto expansion ...

Scene Hierarchy

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Mar 08, 2023

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Version/s: 2022.2.9f1, 2023.1.0b7, 2023.2.0a7

Se following gif for repro steps: !image-2023-03-08-16-15-09-668.png! Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more

0
votes
Won't Fix

URP Simple Lit shader does not bind lightmaps correctly

Progressive Lightmapper

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Oct 24, 2022

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Version/s: 2023.1.0b7, 2023.2.0a8

Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more

0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

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Feb 12, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

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