Search Issue Tracker

0
votes
Fixed

Moving subfolder to a folder which contains another subfolder with the s...

Project Browser

-

Dec 16, 2021

-

Version/s: 2021.2.6f1

How can we reproduce it - please see attached video in comments1 Create new project2 Create folder with name "1"3 Create folder with... Read more

0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

-

Jan 20, 2016

-

Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

-

Apr 30, 2015

-

Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
By Design

Simulation Touch with the New Input System does not work compared to old...

Package: Input System

-

Nov 17, 2025

-

Version/s: 1.16.0

How to reproduce: Open the “2494927.zip“ project Open the “SampleScene“ Open Window → Analysis → Input Debugger Enable Options → “Si... Read more

0
votes
By Design

Opening Documentation for the Terrain Texture Node opens up Not Found Page

-

Aug 25, 2025

-

Version/s: 6000.3.0a6

Steps to reproduce: Open any HDRP or URP Project with Shader Graph Installed In the Project Browser create a Shader Graph and open i... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

-

Jan 02, 2022

-

Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the 'Sandbox-AddressablesCrash' project2. Go to the 'Window -> Asset Management -> Addressables -&g... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

-

Dec 24, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

1
votes
Fixed

IndexOutOfRangeException is thrown when typing into TextMeshPro Input Fi...

Package: TextMeshPro

-

Dec 04, 2021

-

Version/s: 3.0.6

How to reproduce:1. Open the user's attached project2. Open scene Scenes/test3. Go to the Game view and press the Play button4. Left... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

-

Mar 24, 2015

-

Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.