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A domain reload progress dialog is spawned on top of IDE when the Editor...
How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more
HelpBox visuals in the “Sprite Editor” window is not aligned with the l...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Sprite Editor" Observe the dis... Read more
Constructor is always loading GoogleAndroidProviderSettings when Domain ...
Reproduction steps:1. Open a large project with the Adaptive Performance package2. Trigger a Domain Reload3. Observe the Domain Relo... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
UI Toolkit Debugger throws Null Reference Exceptions when the user types...
How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
Add Extension dropdown in the Cinemachine Camera component does not have...
Steps to reproduce: Create a new Unity project and install the Cinemachine package In the Hierarchy, right-click -> Cinemachine -... Read more
Build fails with "duplicate node guids" Error when using specific build ...
Reproduction steps:1. Open the attached project “ReproProj“2. In menu click the “Unity Support“ > “Build fails“3. Observe the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked