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[Localization] Locales don't fall back after the first fallback
How to reproduce:1. Open the user's attached project "Bug localization locale fallbacks.zip"2. Open the "SampleScene" Scene3. Press ... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
[Android]App crashes on launch during the loading of Asset Bundles on Mo...
To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more
Custom Pass Volume shader has different results when in Player
Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more
The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...
Reproduction steps:1. Open the attached "1390230.zip" project2. Open the "Battle James" Scene3. Enter the Play mode Expected result:... Read more
[XR SDK] [XR Interaction Toolkit] UIInputModule.pointerClick event trigg...
Reproduction steps:1. Open the user's attached "1387573R.zip" project2. Open the "UI Interaction" scene3. Enter the Play mode4. Clic... Read more
[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
Light Probe Proxy Volumes turn GameObject darker when it has a transpare...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Inside the Scene View,... Read more
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce:0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time1. Create VFX Graph2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code