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[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more
ArgumentException is thrown and textures become unreadable when AssetBun...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/TestLoadTextureFromBundle.unity“ Scene3. Enter ... Read more
[Linux] Related Data is locked when the process search bar isn't empty
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler (Window -> Analysis -> Profiler)3. Make sur... Read more
[TextureCompression] RGBA compression formats cause artifacts in the ima...
Reproduction steps: Open the user attached project Observe the Game view Expected result: The image does not have artifactsActual re... Read more
Transparent objects cannot receive shadows from Point Light when Renderi...
How to reproduce:1. Open the attached “IN-93606“ project2. Open the “SampleScene“ and enter Scene View3. Observe the result Expected... Read more
Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are...
Steps to reproduce:1. Open the attached user's project "APTest.zip"2. Make sure that "Main Camera" GameObject has 2 camera's in the ... Read more
[VFX Graph] Operator Slot's label are truncated
Steps to reproduce: Open a VFX in 6000.3.0b1 Create an operator like Get Position or Sample Noise. Observe the label of each slots i... Read more
"The type UnityEditor.CoreModule UnityEditor.FallbackSelectionItem is be...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enter Play Mode Observe the Console window Actual res... Read more
Informational text does not wrap and does not fit when the Viewer Window...
Steps to reproduce: Open any Project with Lighting Baked in a Scene and open that Scene Select any Game Object with a Mesh Rendered ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked