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0
votes
Not Reproducible

After creating a new Universal RP asset, it doesn’t get selected if pro...

Package: Scriptable Render Pipeline Universal

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Aug 20, 2019

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Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more

0
votes
By Design

Space is not saved when adding it as the first symbol of the line

IMGUI Controls

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Oct 25, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1

Reproduction steps: Open the attached project (“StringBug.zip“) Select “Assets/Data/TextData” In the Inspector window select the “Te... Read more

0
votes
Duplicate

Session Information shows "Project Areas" and "Code Analysis Areas" item...

Project Auditor

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Jan 27, 2026

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Version/s: 6000.5.0a5

Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

0
votes
By Design

The themes are not accessible when using UI Builder

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Jul 07, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1

Reproduction steps: Open the “UIBuilderBugs.zip” project Create and open a new UI Document Observe themes Expected result: Dark Them... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
By Design

NullReferenceException errors appear when using "select half" button

Scene Management

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Nov 29, 2022

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Version/s: 2020.3.42f1

How to reproduce:1. Download and open the attached project2. In the Project window, select both prefabs3. In the Inspector window, p... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

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Aug 14, 2019

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Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

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