Search Issue Tracker

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

-

Jan 18, 2016

-

Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

FBX Model breaks when "Normals" and "Blend Shape Normals" properties und...

-

Jul 04, 2022

-

Version/s: 2021.2.0a13, 2021.2.19f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a3

Reproduction steps:1. Open the attached project2. Observe the three fbx models located in the Assets folder of the Project window Ex... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

-

Jan 20, 2016

-

Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

-

Jan 11, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

-

Feb 09, 2016

-

Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Won't Fix

Some types of assets are not loaded when using "AssetDatabase.LoadAllAss...

-

Jan 10, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the user’s attached “Bug LoadAllAssetsAtPath PDF.zip” project2. Open Menu > Test > Test3. Observe the... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

-

Apr 22, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

5
votes
Fixed

[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...

-

Mar 08, 2023

-

Version/s: 2021.3.19f1

Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

-

Aug 08, 2019

-

Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more

0
votes
Fixed

TrackedPoseDriver bindings disappear when modifying an XR Origin Prefab

Package: Input System

-

May 23, 2023

-

Version/s: 1.6.1

Reproduction steps: 1. Open user attached project "My project.zip"2. Add a new GameObject (XR > XR Origin (VR)) to the Hierarchy3... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.