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0
votes
Not Reproducible

[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...

Launcher

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Feb 08, 2016

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Version/s: 5.4.0b5

1. Open Unity Connect window in 5.4.0b5;2. Click 'Asset packages...' button;3. Observe 'Done' button. Actual result:'Done' button is... Read more

0
votes
In Progress

NetcodeServerRateManager spams warning when set to Sleep

Package: Unity Netcode

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Oct 15, 2025

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Version/s: 1.9.0

Steps to reproduce: Create a NetCodeConfig in NetcodeSamples Set `ClientServerTickRate.targetFrameRateMode` to Sleep Play any sample... Read more

0
votes
Fixed

[iOS] Device generation enums are not added for the new iPhone 15 devices

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Nov 15, 2023

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Version/s: 2021.3.32f1, 2022.3.11f1, 2023.2.1f1, 2023.3.0a14, 7000.0.0a1

Steps to reproduce: Open attached project (device-enum-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more

0
votes
Fixed

[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...

Package: Scriptable Render Pipeline Universal

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Jul 23, 2019

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Version/s: 2019.2.0b10

Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more

0
votes
Won't Fix

[Roslyn Analyzers] Warning messages do not stay after compilation is com...

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Jul 14, 2022

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Version/s: 2022.2.0a19, 2023.1.0a3

Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

0
votes
Fixed

Burst error BC1003 is thrown when Burst compiles

Package: Burst

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Jan 17, 2025

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Version/s: 1.8.18

How to reproduce:1. Open the “IN-91465_repro“ project2. Observe the Console Expected result: Errors are not thrownActual result: BC1... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Active

GameObject renders as a cube when changing Cast Shadows

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Oct 14, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the project “IN-115789_Default”2. Open the “OutdoorScene” scene3. In the Hierarchy, select ECS → Player4. I... Read more

0
votes
Active

Shadows are broken in ECS Graphics when using deeply nested object hiera...

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Sandbox.unity“ Scene3. Enter the Play Mode4. Cl... Read more

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