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[Android][OpenGL] Not every RenderPass calls glInvalidateFramebuffer whe...
Steps to reproduce:1. Open the attached “LegacyEmpty” project2. In Project Settings → Player → Other Settings change Scripting Backe... Read more
“ScriptableSingleton Unity.XR.CompositionLayers.CompositionLayersPrefere...
Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: “ScriptableSingleton Unity.XR... Read more
Custom "Failed to extract resources needed by Il2CPP" error message when...
Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
{}Steps to reproduce:{}{}{} Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Bu... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more
"Duplicate keywords" errors box is not shown in the Graphics Settings wh...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window