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Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization- Open an existing Unity project- Go to File -> Create new project- On the New... Read more
Asset importer errors on the initial import of prefabs
Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more
[FrameDebugger][URP] Grey image displayed when MSAA is enabled
When using FrameDebugger with URP and MSAA the camera buffer displays a grey image and the following warning is displayed on console... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
AssertionException is thrown when preloading localization tables twice
How to reproduce:1. Open the attached project "MaterialLocalization_.zip"2. Open "Boot" Scene3. Open the Addressables window ( Windo... Read more
Crash on Component_Get_Custom_PropGameObject when selecting a script file
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, select “Assets/PlayerActions.inputactions”3. I... Read more
Significant drop in performance when Profiling with Deep Profile on and ...
Steps to reproduce:1. Create a new project or open and existing one2. Open Profiler3. Set Profiling mode to Editor4. Toggle Live pro... Read more
Quaternion values obstruct other values in the Inspector when shrinking ...
How to reproduce:1. Open the attached project “QuaternionIssue.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “QBUG“ G... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code