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0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

7
votes
By Design

Decals render pink when building Addressables outside the project

Addressables

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Dec 10, 2025

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Version/s: 2.7.6

Reproduction steps:1. Open the attached “addressables-builder-sample” project2. Run the Addressables build (Build > Build All Pac... Read more

0
votes
Won't Fix

[VFX Graph] Errors are thrown to the console when system is cut using ct...

Visual Effects

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Nov 09, 2022

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Version/s: 2023.1.0a19

How to reproduce: Create a new VFX Graph and open it Select VFX Graph Press CTRL + X Actual result: Error is thrown to the console U... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

2
votes
Fixed

WebGPU: ASTC texture mip levels are corrupt

WebGPU

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Dec 02, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0b9, 6000.4.0a5, 6000.5.0a3

Steps to reproduce: Open project, build for web Actual results: Cube is magenta where the texture mip level is > 0 Expected resul... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Won't Fix

Crash on ConcurrentCache when opening a specific project

-

Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11

How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11Not reproducible ... Read more

0
votes
Active

Blurry, low quality Active Profile icon used in Addressables Profiles wi...

Addressable Assets

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Nov 03, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Profiles” win... Read more

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