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0
votes
By Design

Vertical lines indicating time are missing in AW

Animation Window

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Mar 26, 2015

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Version/s: 5.1.0a5

Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view:- the keyf... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more

0
votes
In Progress

MaterialPropertyBlock of a SpriteRenderer is reset when it is updated th...

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Nov 20, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Open the attached “UnityBugReproduce.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Select the ... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

0
votes
Not Reproducible

[macOS] Cloth Select mode does not select any particles

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Nov 14, 2025

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Version/s: 6000.5.0a1

Reproduction steps:1. Create a new project2. Create a 3D GameObject (e.g. Plane)3. Add Cloth Component in the Inspector (Add Compone... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

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Sep 20, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
By Design

Dragging multiple Sprite Assets in the Hierarchy only offers to create a...

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Dec 11, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a8

How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create at least two Sprite Assets (right-click -> Crea... Read more

0
votes
Active

ShaderGraph fails to compile the Dynamic Branch Enum when the Enum entry...

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Nov 05, 2025

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Version/s: 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce: Create and open a new project Install ShaderGraph in (Window → Package Management → Package Manager → Unity Regist... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

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