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0
votes
By Design

[HDRP][Water] Punctuals light are attenuated the same as the main dir li...

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Apr 08, 2025

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Version/s: 6000.1.0a1, 6000.2.0a1

Steps to reproduce: Open attached project Open Outdoors Scene Select camera Move its transform in the -Y direction until the plane a... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more

0
votes
By Design

"Network Visualization" "Ownership" dropdown opens behind other tabs

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Mar 31, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Create a new "MR Multiplayer Template" project2. Go to the Scene View and navigate to the "Network Visualization... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

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Oct 07, 2019

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Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

Universal 3D Sample template build throws RangeError: Array buffer alloc...

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Feb 18, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Steps to reproduce: Create a new Universal 3D sample template project Switch to Web platform Build and Run the project Observe the b... Read more

0
votes
Active

Shader Graph Asset can be assigned to Material field in URP Renderer Fea...

IMGUI Controls

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Aug 04, 2025

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Version/s: 6000.0.54f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Create URP Renderer Feature Script (Right-click in Project window > Create > ... Read more

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