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0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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May 31, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Duplicate

-e IL2CPP build failure when the Unity folder name is changed

Scripting

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Apr 16, 2015

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Version/s: 4.6.4p2

1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

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Mar 26, 2019

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Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more

1
votes
By Design

Lights leak when using Adaptive Probe Volumes

HD RP

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Apr 08, 2023

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Version/s: 2022.2.15f1, 2023.1.0b11, 2023.2.0a10

How to reproduce:1. Open the attached project “APV Leaks.zip“2. Open the “OutdoorsScene“ Scene3. Bake the Probe Volumes by pressing ... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
Fixed

Editor tracks the incorrect state of shaders when modifying them during ...

Shader System

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.16f1, 2023.1.0b4, 2023.2.0a12, 2023.3.0a1

How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more

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