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votes
Active

Animation Rigging toolbar dropdown options do nothing and do not throw a...

Animation Rigging

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Nov 17, 2025

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Version/s: 1.4.0

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Animation Rigging package (com.unity.anim... Read more

0
votes
Fixed

[Win7] Getting "Failed to determine current display mode" errors when op...

Windows

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Jun 06, 2022

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Version/s: 2022.2.0a16

To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more

0
votes
Duplicate

-e IL2CPP build failure when the Unity folder name is changed

Scripting

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Apr 16, 2015

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Version/s: 4.6.4p2

1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

0
votes
Won't Fix

Terrain shaders aren't loaded in 2021.3 builds and above when loading as...

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Mar 13, 2023

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Version/s: 2021.3.17f1

How to reproduce: Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m_Det... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

0
votes
Won't Fix

Objects with HideFlags.DontSave do not get removed in Play Mode when the...

Package: Entity Component System (ECS)

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May 03, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the attached project “hideFlagTest” and load Scene “newParent”2. Enter Play Mode3. Observe the Game View Ex... Read more

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