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0
votes
Fixed

[Adaptive Performance] "Go To Settings" button opens package manager in ...

Package

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Sep 28, 2022

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Version/s: 2022.1.0a14, 2022.2.0b9, 2023.1.0a12

To reproduce:1. Create a new project2. Install the Adaptive Performance package from the package manager3. Build the project for sta... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more

0
votes
Fixed

[APV] Index Out Of Range exception when trying to use Rendering Layer Ov...

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Jan 21, 2025

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Version/s: 6000.0.28f1, 6000.3.0a1

Steps to reproduce: Make sure Rendering Layers is enabled in the APV tab of the lighting window Make sure no mask is defined Create ... Read more

0
votes
Won't Fix

Burst performance degrades when using newer package version

Package: Burst

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Apr 15, 2025

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Version/s: 1.8.21

How to reproduce:1. Open attached “IN-98044” project2. Open the “SampleScene”, in the Scenes folder3. Select the “Terrain” GameObjec... Read more

0
votes
Active

Input Events are dropped when using a high polling rate mouse and fast k...

Package: Input System

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Apr 14, 2025

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Version/s: 1.14.0

Reproduction steps:1. Open the Ubuntu settings2. Open Accessibility/Typing settings3. Set "Repeat Keys Speed" value to maximum (or j... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[DestroyImmediate] Deleting scripts from editor code crashes the editor

Editor - Other

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more

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